@startuml
sprite $truck_monster [48x48/16] {
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}


!define FA5_TRUCK_MONSTER(_alias) ENTITY(rectangle,black,truck_monster,_alias,FA5 TRUCK_MONSTER)
!define FA5_TRUCK_MONSTER(_alias, _label) ENTITY(rectangle,black,truck_monster,_label, _alias,FA5 TRUCK_MONSTER)
!define FA5_TRUCK_MONSTER(_alias, _label, _shape) ENTITY(_shape,black,truck_monster,_label, _alias,FA5 TRUCK_MONSTER)
!define FA5_TRUCK_MONSTER(_alias, _label, _shape, _color) ENTITY(_shape,_color,truck_monster,_label, _alias,FA5 TRUCK_MONSTER)
skinparam folderBackgroundColor<<FA5 TRUCK_MONSTER>> White
@enduml